Warrior
Correction:

Enreged spell: Increases rage by 60.
Warrior/Mage
Electrical Rage:
Improved spells and bound to intelligence;
Spell effect time = 15 seconds:

High Voltage I: Magical Attack Power is increased by 5%;

High Voltage II: Magical Attack Power is increased by 15%;

High Voltage III: Magical Attack Power is increased by 25%.
Mage\Champion
Correction:

Plasma Arrow: "Charged" - Time effect increased to 20 seconds, Fury recovery increased to 5 per second.

Voltage Seize: Increased damage from the amount of intelligence.

Brain Shock: Increased intellect yf 15% and time effect up to 15 minutes.

Ion Storm: Increased damage from the amount of intelligence.
Mage\Scout
Correction:

Shot: Increased damage from the amount of intelligence;

Flame Spirit: pet duration increased to 120 seconds;

Fire Rose: Increased spell damage by 25%;

Fire Rose Explosion: Increased the damage from the amount of intelligence;

Fire Arrow: Critical Magical Hit Rate is increased by 300 points.
Priest\Warrior
Correction:

Battle Monk Stance: Increased amount of physical attack;

Fighting Spirit Combination: Increased damage from Strength;

Power Build-Up: When using the buff, gives the ability to wear "Chain";

Vindictive Strike: Increased damage from Strength;

Explosion of Fighting Spirit: Increased damage from Strength;

Fire Fairy gives you the ability to use Chain equipment;

Ascending Dragon Strike: Increased damage from Strength.