Update Information

version 1.0.0.4

Categories:

New;

Changes;

Fixed;

Classes.

Cyclops Lair, Kalin Shrine

Added bag with random clothes from Last Boss.

Portable Shop

Newbie Pet Egg - Added to the "Pet Food" tab (So that players who lost the item can get it again).

PvP

Added a buff to the Arena that reduces damage from players by 50% (Can be bought from the Portable Shop - Guild Goods).

Cards

  • Increased card drop chance in the following locations:
  • Test;
    Test.

    Ayelo

    Can be summoned fast;
    Unique Card +25 Attributes.

    Rune Loot

    The rune "Loot I" can drop from the dungeon: Origin (Last Boss).

    Play Shop

  • When you click "Buy Diamonds", goes to the donation page.
  • Blessing of the Flower

    Changed stack to 999.

    Hall of Survivors

    Removed green stats from clothes;
    Green stats not removed from weapons.

    Language

    Fixed ENEU translation.

    Cards drop x30

    Fixed the drop rate of cards in locations:

  • Elven Island;
  • Dragonfang Ridge;
  • Dust Devil Canyon;
  • Ravenfell;
  • Weeping Coast;
  • Xaviera;
  • Thunderhoof Hills.
  • Fishing Rods for Farming Gold

    Location: Southern Janost Forest;
    Fixed fishing rods.

    Premium

    Fixed +50% experience bonus.

    CLASSES

    Knight

  • Reworked combat spells:
  • Now the damage is tied to the amount of your stamina (the more stamina, the more damage).

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    Priest

    Amplified Attack - became an analogue of a buff: Druid\Warrior and Druid/Warden (Cannot be used with buff - Concentration Prayer).

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    Druid

    Concentration Prayer - became an analogue of a buff: Druid\Warrior and Druid/Warden (Cannot be used with buff - Amplified Attack).

    Druid\Warden

    Mysterious Grace - Increases +15% healing for 30 seconds.

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    Druid\Warrior

    Awakening of the Wild - Since the buff is no longer valid, it has been changed to a 30 second buff, the buff is applied only to itself.

    Slash Fury - Increases damage with one-handed swords, axes, or hammers by *%;
    Max test level (40) - After testing, it will probably be changed to level 50.

    Natural Attack - Increases spell damage based on your strength.

    Heart Piercing - Increases spell damage based on your strength.

    Cross of Thorns Attack - Increases spell damage based on your strength.

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    Mage

    Energy Influx - Increased critical damage with magic attacks.